template class EngineClient::EngineLauncher¶
Overview¶
Class for launching engine. More…
#include <engine_client_interface.h> template <const char* ENGINE_TYPE> class EngineLauncher: public EngineLauncherInterface { public: // construction EngineLauncher(); EngineLauncher(const engine_type_t& engineType); // methods virtual EngineClientInterfaceSharedPtr launchEngine( nlohmann::json& engineConfig, ProcessLauncherInterface::unique_ptr&& launcher ); };
Inherited Members¶
public: // typedefs typedef std::shared_ptr<T> shared_ptr; typedef std::shared_ptr<const T> const_shared_ptr; typedef std::unique_ptr<T> unique_ptr; typedef std::unique_ptr<const T> const_unique_ptr; typedef decltype(DataPackIdentifier::Type) engine_type_t; // methods const engine_type_t& engineType() const; virtual EngineClientInterfaceSharedPtr launchEngine( nlohmann::json& engineConfig, ProcessLauncherInterface::unique_ptr&& launcher ) = 0;
Detailed Documentation¶
Class for launching engine.
Parameters:
ENGINE_TYPE |
Default engine type |
Methods¶
virtual EngineClientInterfaceSharedPtr launchEngine( nlohmann::json& engineConfig, ProcessLauncherInterface::unique_ptr&& launcher )
Launches an engine. Configures config and forks a new child process for the engine.
Parameters:
engineConfig |
Engine Configuration |
launcher |
Process Forker |
Returns:
Returns pointer to EngineClientInterface