class EventLoopSimManager¶
Overview¶
Implementation of SimulationManager which manages an EventLoop. More…
#include <simulation_manager_event_loop.h> class EventLoopSimManager: public SimulationManager { public: // construction EventLoopSimManager( const jsonSharedPtr& simulationConfig, const EngineLauncherManagerConstSharedPtr& engineLauncherManager, const MainProcessLauncherManager::const_shared_ptr& processLauncherManager ); // methods virtual bool hasSimulationTimedOut() const; };
Inherited Members¶
public: // typedefs typedef std::shared_ptr<T> shared_ptr; typedef std::shared_ptr<const T> const_shared_ptr; typedef std::unique_ptr<T> unique_ptr; typedef std::unique_ptr<const T> const_unique_ptr; // enums enum SimState; // structs struct RequestResult; // methods static void validateConfig(jsonSharedPtr& config); RequestResult initializeSimulation(); RequestResult resetSimulation(); RequestResult stopSimulation(); RequestResult runSimulationUntilDoneOrTimeout(); virtual bool hasSimulationTimedOut() const = 0; RequestResult runSimulation(unsigned numIterations); RequestResult shutdownSimulation(); SimState currentState(); std::string printSimState(const SimState& simState); SimulationDataManager& getSimulationDataManager();
Detailed Documentation¶
Implementation of SimulationManager which manages an EventLoop.
Construction¶
EventLoopSimManager( const jsonSharedPtr& simulationConfig, const EngineLauncherManagerConstSharedPtr& engineLauncherManager, const MainProcessLauncherManager::const_shared_ptr& processLauncherManager )
Constructor.
Parameters:
simulationConfig |
Simulation configuration |
engineLauncherManager |
Engine launchers |
processLaunchers |
Process launchers |