class OutputSpinnakerNode¶
Overview¶
#include <output_node.h> class OutputSpinnakerNode: public OutputNode { public: // construction OutputSpinnakerNode( const std::string& id, const std::string& label, bool publishFromCache = false, unsigned int computePeriod = 1 ); // methods virtual std::string typeStr() const; virtual void configure(); };
Inherited Members¶
public: // enums enum NodeType; // fields static const static std::map<NodeType, std::string> nodeTypeStr = {{ComputationalNode::Input, "Input"}, {ComputationalNode::Output, "Output"}, {ComputationalNode::Functional, "Functional"}}; // methods const std::string& id() const; NodeType type() const; virtual std::string typeStr() const; void setVisited(bool visited); bool isVisited() const; void setDoCompute(bool doCompute); virtual bool doCompute() const; static std::pair<std::string, std::string> parseNodeAddress( const std::string& address, bool hasPort = true ); template <class T_IN> InputPort<T_IN, DATA>* getOrRegisterInput(const std::string& id); unsigned int getComputePeriod(); void setComputePeriod(unsigned int computePeriod); bool publishFromCache(); virtual bool doCompute() const;
Detailed Documentation¶
Construction¶
OutputSpinnakerNode( const std::string& id, const std::string& label, bool publishFromCache = false, unsigned int computePeriod = 1 )
Constructor.
Methods¶
virtual std::string typeStr() const
Returns the node ‘type’ as a string.
virtual void configure()
Configures the node making it ready to execute ‘compute’.